Saturday, 20 December 2014
Monday, 8 December 2014
Monday, 24 November 2014
First Hand Research: Seeing Coco and the Butterfields live
In order to strengthen my research and gain deeper knowledge of the band's genre and style of music, I took the opportunity to see Coco and the Butterfields live. Being already a fan of their music, it was both extremely entertaining and also beneficial to strengthen my music video by helping me understand their performance and how they are as a group in order to reflect this into our production.
The venue in which they played at, and the people there, also helped establish the demographic audience of the band which helps us in our production in order to make a music video that will appeal to them, alongside the song. The venue in which they played at was called "The Fat Cat Brewery Tap" in which regularly hosts gigs Fridays and Sundays.
The venue in which they played at, and the people there, also helped establish the demographic audience of the band which helps us in our production in order to make a music video that will appeal to them, alongside the song. The venue in which they played at was called "The Fat Cat Brewery Tap" in which regularly hosts gigs Fridays and Sundays.
Based on their website, both layout and information, the pub appears very cosy and folksy and genuine and when visiting this place to watch the gig, this was very evident. It was ambient and the people were varied ages being from (excluding myself) 25 - 60 years old showing the varied group that would listen to the music. Though some were locals and didn't go necessarily for the music itself, it still represents the type of atmosphere the pub are looking for when they choose bands to play there and therefore those who regularly visit would potentially enjoy that genre of music.
And of course, Coco and the Butterfields played my group's chosen song "Warriors" which, with it's upbeat tune, created a great atmosphere in the pub by having an undeniably catchy beat that people only could help but tap their feet to. This then reflected the song which will prove beneficial when editing my music video in order to understand the mood the video, along with the song, should create. Therefore the shots and images featured should be positive, lively and joyous. This links to an aspect of Goodwin's theory by linking the music to the visuals in order to reflect the intention of the song.
Wednesday, 19 November 2014
Location - Norwich Plantation Gardens
There is a lot of history behind the Norwich Plantation Gardens, a crucial location featured in our music video. For example, this location was used when filming the 'Alice in Wonderland' scenes due to its magical and whimsical feel which can be likened to that of Wonderland as described in the novel by Lewis Carroll and the film adaptation by Tim Burton.
When researching the history of the gardens, I found a lot of relevant information that only further strengthened our meaning behind the song and the visuals within the music video. For example;
When researching the history of the gardens, I found a lot of relevant information that only further strengthened our meaning behind the song and the visuals within the music video. For example;
"Undeterred Henry Trevor set about transforming the quarry into a magical landscape, rich in the features associated with Victorian gardens. The impressive Gothic revival fountain was his first creation, followed by majestic Italian terracing, medieval walls, follies and ferneries, serpentine walkways and parterres, wooden bridges, a rustic summerhouse, shrubberies and lawns, conifers and broadleaved trees."
The aspect of a "magical landscape" was the exact look my group and I set out for thus adding to the Alice theme we hoped to achieve.
Furthermore, the article goes on to state;
"After the war the garden was virtually abandoned though neighbourhood children found the overgrown garden with its fantastic structures and hideaways a tempting playground, which they nicknamed ‘The Secret Garden’."
This shows many similarities to the story of Alice in Wonderland where the world of Wonderland was secret to everyone until Alice discovered it accidently. From this, she essentially found a playground through the whimsical features not known to reality. This link then provided a great location to utilise in order to create the illusion of Alice in Wonderland through mise en scene and costume. This then links to Goodwin's Theory where the music and the lyrics link with the visuals to add to the ambience in order to create an exciting and meaningful music video, doing the song justice.
Thursday, 13 November 2014
Costume Design
The character, as played by Danielle, needed to dress distinctively different to that of the fairy tales and therefore we chose clothing that our demographic would wear. We chose muted colours to add to this distinction as the costume of characters such as Alice wear vividly bright costumes and therefore a binary opposition needed to be created. My group and I also incorporated the black ribbon within the hair as a signifier to the transition to Alice who wears a black headband. This then foreshadows what will happen by adding visual elements hinting to our audience.

Alice's costume is very distinctive and therefore my group and I ensured that we incorporated crucial aspects such as the blue dress and black headband so that our audience could understand visually what we are portraying. We took inspiration from the cartoon adaptation which is very traditional and recognisable (as pictured). The Mad Hatter is another distinctive character featured in Alice in Wonderland and therefore we incorporated him into our production. We ensured we featured the hat with the price tag "10/6" on it for our audience to immediately recognise and understand. Altogether, these characters and their costumes helped depict the fairy tale of Alice's Adventures in Wonderland.

Hansel & Gretel, our second transition featured, is another well-known fairy tale of German origin and their have been many interpretations of costumes for this. Based upon this, we created our own interpretation using features that our audience will understand in order to portray these characters effectively. For example, we included candy jewellery since a predominant theme of this fairy tale is sweets. We also included braces with white button up shirts and Danielle has "milkmaid" braids whilst Billy wears a hat. This links to the German origin thus showing inspiration and a clear link for our audience to understand.
The most recognisable feature of Little Red Riding Hood's costume is her red hooded cape and therefore this was a must. Due to our limited budget, we had to make the hood using resources that my group and I could find in order to keep the production costs low. As a result, we had a hood that represented that of the original fairy tale, and that of recent adaptations such as the film "Red Riding Hood" (as pictured).
Goldilocks hair was the most crucial thing to consider when constructing our costume since even her name referenced her hair. Therefore we curled it and tied it into bunches to replicate illustrations such as the one pictured below. From this, we then chose costume that reflected the song thus conforming to Goodwin's Theory of linking music to visuals. For example we used a 50's style flared skirt that had a lot of movement and which also featured a floral print.Shot List for Music Video
This is our proposed shot list, however during filming, we have developed this further. My group and I utilised the locations to its full extent based on natural mise en scene already there, for example the Norwich Plantation Gardens had lots of features beneficial to our production to create a fantasy atmosphere.
Shot:
|
Character:
|
Location:
|
Camera Angle:
|
Lighting:
|
Type of Shot:
|
Action:
|
1. Long Shot
|
Danielle
|
Back Garden
|
High Angle –
to foreshadow what’s going to happen.
|
Ambient
lighting – it will be filmed in daylight, outside.
|
Still shot
using tripod.
|
Danielle
will walk to a table in her back garden with a mysterious object on it.
|
2. Over the
shoulder
|
Danielle
|
Back Garden
|
High angle
|
Ambient
Lighting
|
Still shot
using tripod.
|
Danielle
will walk to a table in her back garden with a mysterious object on it.
(continuous action being displayed through various shots)
|
3. Tilt
|
Danielle
|
Back Garden
|
Ambient
Lighting
|
Still shot
using tripod.
|
Danielle
walking
|
|
4. Over the
shoulder
|
Danielle
|
Back Garden
|
High angle
|
Ambient
Lighting
|
Still shot
using tripod.
|
Danielle
sits in the chair opposite to the mysterious object (a cup saying “drink
me”).
|
5. Extreme Close
up
|
Danielle
|
Back Garden
|
Birds eye
|
Ambient
Lighting
|
Still shot
(handheld)
|
Danielle is
looking at the cup with a confused look.
|
6. Close up
|
Danielle
|
Back Garden
|
Low angle
|
Ambient
Lighting
|
Still shot
using tripod.
|
Danielle
picks up the cup and drinks from it.
|
7. Extreme
close up
|
Danielle
|
Back Garden
|
Eye-level
|
Ambient
Lighting
|
Still shot
using tripod.
|
Danielle
picks up the cup and drinks from it.
|
8. Over the
shoulder
|
Danielle
(Alice)
|
Norwich
Plantation Gardens
|
High angle –
to suggest vulnerability
|
Ambient
Lighting
|
Still shot
using tripod.
|
The first
transition occurs to Alice in Wonderland, Danielle is confused.
|
9. Medium
|
(location)
|
Norwich
Plantation Gardens
|
Eye-level
|
Ambient
Lighting
|
Panning
shot.
|
To establish
location in order to distinguish between reality and fantasy.
|
10. Tilt
|
Danielle
& Mad Hatter
|
Norwich
Plantation Gardens
|
Low Angle
|
Ambient
Lighting
|
Still shot
using tripod
|
Alice is
introduced to the Mad Hatter.
|
11. Extreme
Close up
|
Danielle
& Mad Hatter
|
Norwich
Plantation Gardens
|
Low angle
|
Ambient
Lighting
|
Still shot
using tripod
|
The Mad
Hatter gives Alice a red rose (a recurring motif).
|
12. Over the
shoulder
|
Danielle
& Mad Hatter
|
Norwich
Plantation Gardens
|
Eye Level
|
Ambient
Lighting
|
Still shot
using tripod
|
The Mad
Hatter waves goodbye to Alice.
|
13. Over the
shoulder
|
Danielle
|
Norwich
Plantation Gardens
|
Eye Level
|
Ambient
Lighting
|
Tracking
|
Alice skips –
causing the second transition to Hansel & Gretel.
|
14. Medium
|
Danielle
(Gretel)
|
UEA Lake
|
Ambient
Lighting
|
Still shot
using tripod
|
Danielle is
now Gretel and is confused by the change of location and costume.
|
|
15. Close up
|
Hansel
|
UEA Lake
|
Low angle to
High angle
|
Ambient
Lighting
|
Panning shot
using tripod.
|
To establish
another character (Hansel).
|
16. Long shot
|
Danielle
& Hansel
|
UEA Lake
|
Ambient
Lighting
|
Still shot
using tripod.
|
Danielle is
introduced to Hansel.
|
|
17. Extreme
close up
|
Danielle
& Hansel
|
UEA Lake
|
Eye-level
|
Ambient
Lighting
|
Tracking
shot.
|
Danielle and
Hansel are skipping.
|
18. Extreme
close up
|
Danielle
& Hansel
|
UEA Lake
|
High angle
|
Ambient
Lighting
|
Still shot
using tripod.
|
They see a
gingerbread house and pick it up and put it in a basket.
|
19. Extreme
close up.
|
Danielle
|
UEA Lake
|
Birds eye
|
Ambient
Lighting
|
Zoomed in.
|
Zoomed in
shot to the basket and then zoomed out to reveal new location.
|
20. Extreme
Close up
|
Danielle
(Little Red Riding Hood)
|
UEA Forest
|
Eye Level
|
Ambient
Lighting
|
Still shot
using tripod.
|
Danielle
(now LRRH) is walking through the forest.
|
21. Over the
shoulder
|
Danielle
|
UEA Forest
|
High angle -
to suggest vulnerability
|
Ambient
Lighting
|
Still shot
using tripod.
|
|
22. Long
|
Danielle
|
UEA Forest
|
Eye Level
|
Ambient
Lighting
|
Panning
using tripod.
|
Danielle
stops and looks behind her (to imply there is something else in the forest).
|
23. Extreme
Close up
|
Danielle
|
UEA Forest
|
High angle
|
Ambient
Lighting
|
Still shot
using tripod.
|
Shot of red
roses in basket to suggest a link between each fairy tale.
|
24. Extreme
Close up
|
Danielle
|
UEA Forest
|
Eye Level
|
Ambient
Lighting
|
Still shot
using tripod.
|
Danielle
walks up to the camera looking ahead, implying there is something ahead.
|
25. Close up
|
Danielle
(Goldilocks)
|
Chloe’s
House
|
Eye Level
|
Ambient
Lighting
|
Tracking
shot.
|
Danielle
(now Goldilocks) is skipping when she comes across a house.
|
26. Tilt
|
Danielle
|
Chloe’s
House
|
Low angle
|
Ambient
Lighting
|
Still shot
using tripod.
|
Danielle
looks at her costume and then walks up to the house.
|
27. Extreme close
up
|
Danielle
|
Chloe’s
House
|
Ambient
Lighting
|
Still shot
using tripod.
|
Danielle
knocks on the doors, no one answers.
|
|
28. Extreme
close up
|
(Establish
mise en scene)
|
Chloe’s
House
|
Eye level
|
Non-ambient
lighting (lights in house)
|
Panning
shot.
|
Shot of
three bowls as a hint to the fairy tale being portrayed.
|
29. Medium
|
Danielle
|
Chloe’s
House
|
Low angle
|
Non-ambient
lighting
|
Still shot
using tripod.
|
Danielle
gets into bed and falls asleep.
|
30. Extreme
close up
|
Danielle
|
Chloe’s
House
|
High angle
|
Non-ambient
lighting
|
Still shot
using tripod.
|
Danielle
falls asleep.
|
31. Close up
|
Danielle
|
Back Garden
(same location as first shot)
|
High angle –
to suggest vulnerability.
|
Ambient
lighting
|
Still shot
using tripod.
|
Danielle
wakes up, normally dressed and back at first location.
|
32. Extreme
close up
|
Danielle
|
Back Garden
|
Birds eye
|
Ambient
lighting
|
Still shot
using tripod.
|
Danielle
looks at the cup and it is empty – this implies that the drink triggered the
fairy tales.
|
33. Extreme
close up
|
Danielle
|
Back Garden
|
Ambient
Lighting
|
Still shot
using tripod.
|
Close up of
her face to reveal her emotions.
|
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